glVertex
5.5.2
lgl_PhysicalObjects< T > Member List
This is the complete list of members for
lgl_PhysicalObjects< T >
, including all inherited members.
addObject
(lgl_Object *obj)
lgl_PhysicalObjects< T >
inline
virtual
begin
()
lgl_PhysicalObjects< T >
inline
deactivateObject
(iterator it, bool yes=true)
lgl_PhysicalObjects< T >
inline
virtual
drawObjects
()
lgl_Objects
inline
virtual
drawObjects
(vec3 eye)
lgl_Objects
inline
virtual
end
()
lgl_PhysicalObjects< T >
inline
findNonStaticObject
(vec3 center, double radius)
lgl_PhysicalObjects< T >
inline
findObject
(lgl_Object *obj)
lgl_Objects
inline
findObject
(vec3 center, double radius)
lgl_Objects
inline
getSelectedObject
()
lgl_Objects
inline
lgl_Objects
()
lgl_Objects
inline
lgl_PhysicalObjects
()
lgl_PhysicalObjects< T >
inline
preupdateObjects
(double dt)
lgl_Objects
inline
virtual
removeObject
(iterator it)
lgl_PhysicalObjects< T >
inline
virtual
renderObjects
(double dt=0)
lgl_Objects
inline
renderObjects
(vec3 eye, double dt=0)
lgl_Objects
inline
selectObject
(iterator it)
lgl_Objects
inline
setGravity
(double g)
lgl_PhysicalObjects< T >
inline
setGroundPlane
(vec3 o, vec3 n, double r=1.0)
lgl_PhysicalObjects< T >
inline
updateObjects
(double dt)
lgl_PhysicalObjects< T >
inline
protected
virtual
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