glVertex
5.5.2
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This is the complete list of members for vec4, including all inherited members.
approx(const vec4 &v, const double e=1E-10) const | vec4 | inline |
area(const vec4 &a, const vec4 &b, const vec4 &c) | vec4 | inlinestatic |
bgra() const | vec4 | inline |
blend(const vec4 &rgba) const | vec4 | inline |
c_ptr() const | vec4 | inline |
cross(const vec4 &v) const | vec4 | inline |
dot(const vec4 &v) const | vec4 | inline |
length() const | vec4 | inline |
norm() const | vec4 | inline |
normal(const vec4 &a, const vec4 &b, const vec4 &c) | vec4 | inlinestatic |
normalize() const | vec4 | inline |
operator const double *() const | vec4 | inline |
operator std::string() | vec4 | inline |
operator vec3() const | vec4 | inline |
operator*=(double v) | vec4 | inline |
operator*=(const vec4 &v) | vec4 | inline |
operator+=(const vec4 &v) | vec4 | inline |
operator-=(const vec4 &v) | vec4 | inline |
reflect(const vec4 &n) const | vec4 | inline |
rgb() const | vec4 | inline |
to_string(std::string delimiter=", ", int space=0) | vec4 | inline |
vec4() | vec4 | inline |
vec4(const vec4 &v) | vec4 | inline |
vec4(const vec3 &v, const double vw=1.0) | vec4 | inline |
vec4(const vec2 &v, const double vz=0.0, const double vw=1.0) | vec4 | inline |
vec4(const vec2 &xy, const vec2 &zw) | vec4 | inline |
vec4(const double vx, const double vy, const double vz, const double vw=1.0) | vec4 | inline |
vec4(const double v, const double vw=1.0) | vec4 | inline |
wzyx() const | vec4 | inline |
xy() const | vec4 | inline |
xyz() const | vec4 | inline |
zw() const | vec4 | inline |