glVertex
5.5.2
|
frame buffer object More...
#include <glvertex_fbo.h>
Public Member Functions | |
lglFBO () | |
ctor | |
bool | setupFBO (int width, int height, bool fbomipmap=false, bool fbofloat=false, bool force=false) |
create fbo | |
void | destroyFBO () |
destroy fbo | |
void | activateFBO () |
enable fbo | |
GLuint | deactivateFBO () |
disable fbo | |
GLuint | getFBOId () |
get fbo id | |
GLuint | getFBOTextureId () |
get fbo texture id | |
int | width () |
get fbo texture width | |
int | height () |
get fbo texture height | |
int | fbo_mipmap () |
query fbo texture mip-mapping | |
int | fbo_float () |
query fbo float mode | |
frame buffer object