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glVertex
5.5.2
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This is the complete list of members for lgl_AnimationNode, including all inherited members.
| add(T *node) | lgl_Node | inline |
| add_node(lgl_Node *node) | lgl_Node | inlineprotected |
| animate(double animation, const vec3 &vector)=0 | lgl_AnimationNode | protectedpure virtual |
| animation() const | lgl_AnimationNode | inline |
| backward(double delta) | lgl_AnimationNode | inline |
| checkForCycles() | lgl_Node | inlinevirtual |
| children() const | lgl_Node | inline |
| cloneable() const | lgl_Node | inline |
| control(bool override=true) | lgl_ControllableNode | inlinevirtual |
| convertable() const | lgl_Node | inline |
| countAll() | lgl_Node | inlinevirtual |
| countAllOnce() | lgl_Node | inlinevirtual |
| countAllPrimitives() | lgl_Node | inlinevirtual |
| countAllVertices() | lgl_Node | inline |
| direction(bool forward) | lgl_AnimationNode | inline |
| disable(bool yes=true) | lgl_Node | inline |
| disabled() const | lgl_Node | inline |
| drawSceneGraph(vec4 color=vec4(1)) | lgl_Node | inline |
| drawSceneGraph(const mat4 &m) | lgl_Node | inline |
| enable(bool yes=true) | lgl_Node | inline |
| enabled() const | lgl_Node | inline |
| exportAll(lgl_export_enum mode=LGL_EXPORT_NODES, int indentation=0, int increment=3) | lgl_Node | inline |
| exportCommands(std::string filename) | lgl_Node | inline |
| exportGraph(std::string filename) | lgl_Node | inline |
| exportNodes(std::string filename) | lgl_Node | inline |
| find(const std::string &id) | lgl_Node | inlinevirtual |
| find() | lgl_Node | inline |
| find(const std::string &id) | lgl_Node | inline |
| finishAll() | lgl_Node | inlinevirtual |
| forward(double delta) | lgl_AnimationNode | inline |
| get(unsigned int i=0) const | lgl_Node | inline |
| getAcceleration() const | lgl_AnimationNode | inline |
| getAltId() const | lgl_Node | inline |
| getBoundingBox(vec3 &bboxmin, vec3 &bboxmax) | lgl_Node | inlinevirtual |
| getBoundingSphere(vec3 ¢er) | lgl_Node | inline |
| getCenter() | lgl_Node | inline |
| getClassId() const | lgl_AnimationNode | inlinevirtual |
| getControlMode() const | lgl_ControllableNode | inline |
| getDelta() const | lgl_AnimationNode | inline |
| getExactBoundingBox(vec3 &bboxmin, vec3 &bboxmax) | lgl_Node | inline |
| getExtent() | lgl_Node | inline |
| getGL() | lgl_Node | inlinestatic |
| getId() const | lgl_Node | inline |
| getLimit() const | lgl_AnimationNode | inline |
| getNorm() | lgl_Node | inline |
| getRadius() | lgl_Node | inline |
| getReverse() const | lgl_AnimationNode | inline |
| getSignalOnStop() const | lgl_AnimationNode | inline |
| getSteerMode() const | lgl_AnimationNode | inline |
| getStopOnLimit() const | lgl_AnimationNode | inline |
| getTransformation() const | lgl_TransformationNode | inline |
| getVector() const | lgl_AnimationNode | inline |
| getVelocity() const | lgl_AnimationNode | inline |
| getVertexCoordinates(mat4 trans=mat4()) | lgl_Node | inlinevirtual |
| hasTransparency() | lgl_Node | inline |
| hidden() const | lgl_Node | inline |
| hide(bool yes=true) | lgl_Node | inline |
| leaf() const | lgl_Node | inline |
| lgl_animation_steer_mode_enum enum name | lgl_AnimationNode | |
| lgl_AnimationNode(double delta=0, vec3 vector=vec3(0), double limit=0, double accel=0, double reverse=0, const std::string &id="", lgl_Node *node=NULL) | lgl_AnimationNode | inline |
| lgl_control_mode_enum enum name | lgl_ControllableNode | |
| lgl_ControllableNode(const std::string &id="", lgl_Node *node=NULL) | lgl_ControllableNode | inline |
| lgl_export_enum enum name | lgl_Node | |
| lgl_Node(const std::string &id="") | lgl_Node | inline |
| lgl_Node(const lgl_Node &node) | lgl_Node | inline |
| lgl_Node(lgl_Node *node, const std::string &id="") | lgl_Node | inline |
| lgl_SteerableNode(const std::string &id="", lgl_Node *node=NULL) | lgl_SteerableNode | inline |
| lgl_TransformationNode(const std::string &id="", lgl_Node *node=NULL) | lgl_TransformationNode | inline |
| lgl_TransformationNode(const mat4 &m, const std::string &id="", lgl_Node *node=NULL) | lgl_TransformationNode | inline |
| lgl_TransformationNode(const vec3 &v, const std::string &id="", lgl_Node *node=NULL) | lgl_TransformationNode | inline |
| lgl_TransformationNode(double angle, const vec3 &v, const std::string &id="", lgl_Node *node=NULL) | lgl_TransformationNode | inline |
| lgl_TransformationNode(double scale, const std::string &id="", lgl_Node *node=NULL) | lgl_TransformationNode | inline |
| link(lgl_Node *node) | lgl_Node | inline |
| optimizable() const | lgl_Node | inline |
| optimizeAll() | lgl_Node | inlinevirtual |
| ordered() const | lgl_Node | inlinevirtual |
| pause(bool yes=true) | lgl_AnimationNode | inlinevirtual |
| pauseAll(bool yes=true) | lgl_AnimationNode | inlinevirtual |
| paused() const | lgl_AnimationNode | inlinevirtual |
| pick() | lgl_TransformationNode | inlineprotectedvirtual |
| pickSceneGraph(vec3 origin, vec3 direction, double mindist=0) | lgl_Node | inline |
| preupdateSceneGraph(double dt) | lgl_Node | inline |
| references() const | lgl_Node | inline |
| remove(unsigned int i=0) | lgl_Node | inline |
| render() | lgl_TransformationNode | inlineprotectedvirtual |
| renderSceneGraph(double dt=0) | lgl_Node | inline |
| replace(lgl_Node *node, unsigned int i=0) | lgl_Node | inline |
| restart(double animation=0) | lgl_AnimationNode | inline |
| restartAll(double animation=0) | lgl_AnimationNode | inlinevirtual |
| resume(bool yes=true) | lgl_AnimationNode | inlinevirtual |
| reverse() | lgl_AnimationNode | inline |
| rewind(double animation=0) | lgl_AnimationNode | inline |
| rotate(double angle, const vec3 &v) | lgl_TransformationNode | inline |
| rotate(double angle, double x, double y, double z) | lgl_TransformationNode | inline |
| saveObj(std::string filename) | lgl_Node | inline |
| scale(double c) | lgl_TransformationNode | inline |
| scale(double x, double y, double z, double w=1) | lgl_TransformationNode | inline |
| scale(const vec4 &c) | lgl_TransformationNode | inline |
| setAltId(const std::string &id="") | lgl_Node | inline |
| setControlMode(lgl_control_mode_enum mode) | lgl_ControllableNode | inline |
| setId(const std::string &id="") | lgl_Node | inline |
| setSpeedup(double speedup=1) | lgl_AnimationNode | inlinevirtual |
| setSteerMode(lgl_animation_steer_mode_enum mode) | lgl_AnimationNode | inline |
| setTransformation(const mat4 &m) | lgl_TransformationNode | inline |
| shared() const | lgl_Node | inline |
| show(bool yes=true) | lgl_Node | inline |
| shown() const | lgl_Node | inline |
| signalOnStop() | lgl_AnimationNode | inline |
| speedup() | lgl_AnimationNode | inlinevirtual |
| speedupAll(double speedup=1) | lgl_AnimationNode | inlinevirtual |
| stateless() const | lgl_ControllableNode | inlinevirtual |
| steer(double level, bool override=true) | lgl_AnimationNode | inlinevirtual |
| stopOnLimit() | lgl_AnimationNode | inline |
| take(unsigned int i=0) | lgl_Node | inline |
| toggle() | lgl_Node | inline |
| transform(const vec3 &p) const | lgl_TransformationNode | inline |
| transform(const vec4 &p) const | lgl_TransformationNode | inline |
| translate(const vec3 &v) | lgl_TransformationNode | inline |
| translate(double x, double y, double z) | lgl_TransformationNode | inline |
| unlink() | lgl_Node | inline |
| update(double dt) | lgl_AnimationNode | inlineprotectedvirtual |
| updateSceneGraph(double dt) | lgl_Node | inline |
| ~lgl_Node() | lgl_Node | inlinevirtual |
1.8.17