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glVertex
5.5.2
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scene graph node (base class) More...
#include <glvertex_nodes.h>

Public Types | |
| enum | lgl_export_enum |
| scene graph export modes | |
Public Member Functions | |
| lgl_Node (const std::string &id="") | |
| default ctor | |
| lgl_Node (const lgl_Node &node) | |
| copy ctor | |
| lgl_Node (lgl_Node *node, const std::string &id="") | |
| custom ctor | |
| virtual | ~lgl_Node () |
| dtor | |
| virtual std::string | getClassId () const |
| get the class id | |
| std::string | getId () const |
| get the node identifier | |
| void | setId (const std::string &id="") |
| set the node identifier | |
| std::string | getAltId () const |
| get the alternate node identifier | |
| void | setAltId (const std::string &id="") |
| set the alternate node identifier | |
| unsigned int | children () const |
| get the number of children of the node | |
| bool | leaf () const |
| is the node a leaf? | |
| unsigned int | references () const |
| get the number of references to the node | |
| bool | shared () const |
| is the node shared? | |
| lgl_Node * | get (unsigned int i=0) const |
| get a child node | |
| template<class T > | |
| T * | add (T *node) |
| add a child node with a specific type | |
| void | remove (unsigned int i=0) |
| remove a child from the node | |
| void | replace (lgl_Node *node, unsigned int i=0) |
| replace a child of the node | |
| lgl_Node * | take (unsigned int i=0) |
| unlink a child and take ownership | |
| void | link (lgl_Node *node) |
| add the links of a node | |
| void | unlink () |
| remove the links of the node | |
| virtual bool | checkForCycles () |
| check for graph cycles | |
| bool | enabled () const |
| is the node enabled? | |
| bool | disabled () const |
| is the node disabled? | |
| void | enable (bool yes=true) |
| enable the node | |
| void | disable (bool yes=true) |
| disable the node | |
| void | toggle () |
| toggle the node | |
| bool | shown () const |
| is the node shown? | |
| bool | hidden () const |
| is the node hidden? | |
| void | show (bool yes=true) |
| show the node and its children | |
| void | hide (bool yes=true) |
| hide the node and its children | |
| virtual lgl_Node * | find (const std::string &id) |
| find a node with a specific identifier | |
| template<class T > | |
| T * | find () |
| find a node with a specific type | |
| template<class T > | |
| T * | find (const std::string &id) |
| find a node with a specific identifier and type | |
| void | renderSceneGraph (double dt=0) |
| render and update the entire scene subgraph | |
| void | drawSceneGraph (vec4 color=vec4(1)) |
| draw the entire scene subgraph without updating | |
| void | drawSceneGraph (const mat4 &m) |
| draw the entire scene subgraph without updating | |
| void | preupdateSceneGraph (double dt) |
| pre-update the entire scene subgraph | |
| void | updateSceneGraph (double dt) |
| update the entire scene subgraph | |
| virtual void | getBoundingBox (vec3 &bboxmin, vec3 &bboxmax) |
| get the bounding box of the entire subgraph More... | |
| double | getBoundingSphere (vec3 ¢er) |
| get the bounding sphere of the entire subgraph More... | |
| vec3 | getCenter () |
| get the bounding box center of the entire subgraph | |
| vec3 | getExtent () |
| get the bounding box extent of the entire subgraph | |
| double | getRadius () |
| get the bounding sphere radius of the entire subgraph More... | |
| double | getNorm () |
| get the bounding sphere norm of the entire subgraph More... | |
| virtual std::vector< vec4 > | getVertexCoordinates (mat4 trans=mat4()) |
| void | getExactBoundingBox (vec3 &bboxmin, vec3 &bboxmax) |
| get the exact bounding box of the entire subgraph More... | |
| lglVBO * | pickSceneGraph (vec3 origin, vec3 direction, double mindist=0) |
| pick the entire scene subgraph | |
| bool | hasTransparency () |
| check the entire subgraph whether or not it contains semi-transparent geometry | |
| virtual unsigned int | countAll () |
| count all nodes (count multiply linked nodes) | |
| virtual unsigned int | countAllOnce () |
| count all nodes (count multiply linked nodes once) | |
| virtual unsigned int | countAllPrimitives () |
| count all primitives | |
| unsigned int | countAllVertices () |
| count all vertices | |
| virtual bool | stateless () const |
| is the node stateless? | |
| virtual bool | ordered () const |
| is the node ordered? | |
| bool | convertable () const |
| is the node convertable? | |
| bool | cloneable () const |
| is the node cloneable? | |
| bool | optimizable () const |
| is the node optimizable? | |
| virtual void | optimizeAll () |
| optimize all nodes | |
| virtual void | restartAll (double animation=0) |
| restart all animations | |
| virtual void | pauseAll (bool yes=true) |
| pause all animations | |
| virtual void | speedupAll (double speedup=1) |
| speedup all animations | |
| virtual void | finishAll () |
| finish all transitions | |
| std::string | exportAll (lgl_export_enum mode=LGL_EXPORT_NODES, int indentation=0, int increment=3) |
| export all nodes | |
| void | exportNodes (std::string filename) |
| export graph nodes | |
| void | exportGraph (std::string filename) |
| export link graph | |
| void | exportCommands (std::string filename) |
| export graphics commands | |
| bool | saveObj (std::string filename) |
| save into OBJ file | |
Static Public Member Functions | |
| static GL * | getGL () |
| get the scene graph GL singleton | |
Protected Member Functions | |
| lgl_Node * | add_node (lgl_Node *node) |
| add a child to the node | |
| virtual void | render () |
| reimplement this method to render a node | |
| virtual void | update (double dt) |
| reimplement this method to update a node | |
| virtual void | pick () |
| reimplement this method to pick a node | |
Friends | |
| class | lgl_SubgraphNode |
scene graph node (base class)
a scene graph node provides virtual render() and update() methods to be reimplemented in derived classes
get the bounding box of the entire subgraph
Reimplemented in lgl_SubgraphNode.
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inline |
get the bounding sphere of the entire subgraph
get the exact bounding box of the entire subgraph
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inline |
get the bounding sphere norm of the entire subgraph
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inline |
get the bounding sphere radius of the entire subgraph
Reimplemented in lgl_SubgraphNode.
1.8.17