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glVertex
5.5.2
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This is the complete list of members for mat3, including all inherited members.
| c_ptr() const | mat3 | inline |
| col(const int i) const | mat3 | inline |
| columns(const vec3 &c1, const vec3 &c2, const vec3 &c3) | mat3 | inlinestatic |
| columns(double a, double b, double c, double d, double e, double f, double g, double h, double i) | mat3 | inlinestatic |
| det() const | mat3 | inline |
| det(const mat3 &m) | mat3 | inlinestatic |
| fromOpenGL(const double m[9]) | mat3 | inline |
| invert() const | mat3 | inline |
| invert(const mat3 &m) | mat3 | inlinestatic |
| mat3(double diag=1.0) | mat3 | inline |
| mat3(const vec3 &diag) | mat3 | inline |
| mat3(const vec3 &r1, const vec3 &r2, const vec3 &r3=vec3(0, 0, 1)) | mat3 | inline |
| mat3(const mat2 &m) | mat3 | inline |
| mat3(const mat3f &m) | mat3 | inline |
| operator const double *() const | mat3 | inline |
| operator mat2() const | mat3 | inline |
| operator std::string() | mat3 | inline |
| operator*=(const mat3 &m) | mat3 | inline |
| operator+=(const mat3 &m) | mat3 | inline |
| operator<<=(const mat3 &m) | mat3 | inline |
| operator>>=(const mat3 &m) | mat3 | inline |
| operator[](const int i) const | mat3 | inline |
| rotate(double angle, double vx, double vy, double vz) | mat3 | inlinestatic |
| rotate(double angle, const vec3 &v) | mat3 | inlinestatic |
| rotate(const vec3 &from, const vec3 &to) | mat3 | inlinestatic |
| row(const int i) const | mat3 | inline |
| rows(const vec3 &r1, const vec3 &r2, const vec3 &r3) | mat3 | inlinestatic |
| rows(double a, double b, double c, double d, double e, double f, double g, double h, double i) | mat3 | inlinestatic |
| scale(double s, double t, double r) | mat3 | inlinestatic |
| scale(const vec3 &c) | mat3 | inlinestatic |
| transpose() const | mat3 | inline |
| transpose(const mat3 &m) | mat3 | inlinestatic |
1.8.17