glVertex  5.5.2
Classes | Enumerations | Functions
glvertex_core.h File Reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <vector>
#include <string>
#include <sstream>
#include <map>
#include "glslmath.h"
#include "glvertex_gl.h"
#include "glvertex_io.h"
#include "glvertex_string.h"
#include "glvertex_shaders.h"
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Classes

class  lgl< VEC4, gl_type >
 LGL core. More...
 
class  GL
 LGL API: immediate mode class definition. More...
 
class  lglVBO
 LGL API: vbo class definition. More...
 
class  lglVBOf
 LGL API: vbo class definition (storage type: float) More...
 

Enumerations

enum  lgl_vendor_enum
 graphics hardware vendor
 
enum  lgl_primitive_enum
 graphics primitive type
 
enum  lgl_matrixmode_enum
 matrix mode enum
 
enum  lgl_texgenmode_enum
 texgen mode enum
 
enum  lgl_blendmode_enum
 blend mode enum
 
enum  lgl_polygonmode_enum
 polygon mode enum
 
enum  lgl_interlacing_enum
 interlacing mode enum
 
enum  lgl_verbosity_enum
 verbosity level enum
 

Functions

template<class VEC4 , const GLenum gl_type>
std::ostream & operator<< (std::ostream &out, const lgl< VEC4, gl_type > &vbo)
 output operator
 

Detailed Description

LGL core (for immediate mode and vbo rendering)