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glVertex
5.5.2
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#include <stdio.h>#include <stdlib.h>#include <string.h>#include <vector>#include <string>#include <sstream>#include <map>#include "glslmath.h"#include "glvertex_gl.h"#include "glvertex_io.h"#include "glvertex_string.h"#include "glvertex_shaders.h"
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Classes | |
| class | lgl< VEC4, gl_type > |
| LGL core. More... | |
| class | GL |
| LGL API: immediate mode class definition. More... | |
| class | lglVBO |
| LGL API: vbo class definition. More... | |
| class | lglVBOf |
| LGL API: vbo class definition (storage type: float) More... | |
Enumerations | |
| enum | lgl_vendor_enum |
| graphics hardware vendor | |
| enum | lgl_primitive_enum |
| graphics primitive type | |
| enum | lgl_matrixmode_enum |
| matrix mode enum | |
| enum | lgl_texgenmode_enum |
| texgen mode enum | |
| enum | lgl_blendmode_enum |
| blend mode enum | |
| enum | lgl_polygonmode_enum |
| polygon mode enum | |
| enum | lgl_interlacing_enum |
| interlacing mode enum | |
| enum | lgl_verbosity_enum |
| verbosity level enum | |
Functions | |
| template<class VEC4 , const GLenum gl_type> | |
| std::ostream & | operator<< (std::ostream &out, const lgl< VEC4, gl_type > &vbo) |
| output operator | |
LGL core (for immediate mode and vbo rendering)
1.8.17