glVertex
5.5.2
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container for linear interpolation of 3D bezier paths More...
#include <glvertex_bezier.h>
Inherits vector< lgl_BezierPath3D >.
Public Member Functions | |
unsigned int | getMaxCurves () const |
get the maximum number of curves in the multi-path | |
vec3 | evaluate (double v, double w) const |
evaluate the 3D bezier multi-path | |
vec3 | gradient (double v, double w, int mode=0, double d=0.001) const |
evaluate the gradient of the 3D bezier multi-path | |
void | translate (vec3 v) |
translate multi-path | |
void | rotate (quat q) |
rotate multi-path | |
void | scale (vec3 s) |
scale multi-path | |
void | rotate (double angle, vec3 axis) |
rotate multi-path | |
container for linear interpolation of 3D bezier paths