glVertex
5.5.2
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#include "glvertex.h"
Go to the source code of this file.
Functions | |
void | lglSlice (const vec3 &v0, const vec3 &v1, const vec3 &v2, const vec3 &v3, const vec3 &o, const vec3 &n) |
extract a slice from a tetrahedron More... | |
LGL tetrahedron slicer
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inline |
extract a slice from a tetrahedron
v0 | is the first of four corners of a tetrahedron |
v1 | is the second of four corners of a tetrahedron |
v2 | is the third of four corners of a tetrahedron |
v3 | is the fourth of four corners of a tetrahedron |
o | is a point on the slicing plane |
n | is the normal of the slicing plane |