glVertex  5.5.2
Functions
glvertex_texformats.h File Reference
#include "glvertex_texture.h"
#include "glvertex_pnmformat.h"
#include "glvertex_rawformat.h"

Go to the source code of this file.

Functions

GLuint lglLoadTextureInto (std::string filename, int *twidth, int *theight, bool mipmapping=true)
 load image into texture object from file name
 
GLuint lglLoadTexture (std::string filename, int *twidth, int *theight, bool mipmapping=true)
 load image into texture object from file name (and from default installation paths)
 
GLuint lglLoadTexture (std::string filename, bool mipmapping=true)
 load image into texture object from file name (and from default installation paths)
 

Detailed Description

LGL texture formats