glVertex
5.5.2
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Go to the source code of this file.
Functions | |
GLuint | lglLoadTextureInto (std::string filename, int *twidth, int *theight, bool mipmapping=true) |
load image into texture object from file name | |
GLuint | lglLoadTexture (std::string filename, int *twidth, int *theight, bool mipmapping=true) |
load image into texture object from file name (and from default installation paths) | |
GLuint | lglLoadTexture (std::string filename, bool mipmapping=true) |
load image into texture object from file name (and from default installation paths) | |
LGL texture formats