glVertex
5.5.2
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multi-pass renderer More...
#include <glvertex_scene.h>
Public Member Functions | |
lgl_Renderer () | |
ctor | |
void | setScene (lgl_Scene *scene) |
set the actual scene | |
lgl_Scene * | getScene () |
get the actual scene | |
lglVBO * | pickScene (vec3 o, vec3 d) |
pick the actual scene | |
void | setStereoMode (lgl_interlacing_enum interlacing=LGL_INTERLACE_VERTICAL_TOP) |
set the stereo interlacing mode | |
multi-pass renderer