glVertex
5.5.2
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►Nglslnoise | |
CGL | LGL API: immediate mode class definition |
Clgl | LGL core |
Clgl_ActionNode | Action node |
Clgl_AlphaTestNode | State change node (alpha testing) |
Clgl_AnimationNode | Animation node (base class) |
Clgl_BackFaceCullingNode | State change node (back-face culling) |
Clgl_BarrierNode | Control barrier node |
Clgl_BezierCurve2D | 2D bezier curve |
Clgl_BezierCurve3D | 3D bezier curve |
Clgl_BezierMesh | Bezier mesh consisting of multiple bezier surface patches |
Clgl_BezierMultiPath2D | Container for linear interpolation of 2D bezier paths |
Clgl_BezierMultiPath3D | Container for linear interpolation of 3D bezier paths |
Clgl_BezierPatch | Bezier surface patch |
Clgl_BezierPath2D | 2D bezier path consisting of multiple bezier curves |
Clgl_BezierPath3D | 3D bezier path consisting of multiple bezier curves |
Clgl_BlendingNode | State change node (blending) |
Clgl_Cam | Camera convenience class |
Clgl_CameraNode | Camera node |
Clgl_ClippingNode | Clipping node |
Clgl_ColoringNode | State change node (coloring) |
Clgl_ColorNode | Color node |
Clgl_ContainerNode | Geometry container node |
Clgl_ControllableNode | Controllable node (base class) |
Clgl_ControlNode | Control node |
Clgl_CubeObject | Cube object |
Clgl_DepthSortedObjects | Container class for multiple depth-sorted graphical objects |
Clgl_DepthTestNode | State change node (depth test) |
Clgl_DepthWriteNode | State change node (depth write) |
Clgl_FogNode | State change node (fogging) |
Clgl_GeometryNode | Geometry node |
Clgl_GeometryObject | Geometry object |
Clgl_GraphicalObjectScene | Scene class container for multiple graphical objects |
Clgl_LevelOfDetailNode | Level-of-detail node |
Clgl_LightingNode | State change node (lighting) |
Clgl_LightNode | Light node |
Clgl_LightSource | Blinn-Phong light source |
Clgl_LightSourceNode | Light source node |
Clgl_LineWidthNode | State change node (line width) |
Clgl_Material | Blinn-Phong material |
Clgl_MaterialNode | Light material node |
Clgl_Node | Scene graph node (base class) |
Clgl_NoPhysicalCubeObject | No physical cube object (empty physics implementation) |
Clgl_NoPhysicalGeometryObject | No physical geometry object (empty physics implementation) |
Clgl_NoPhysicalObjects | Container class for multiple non-physical objects (empty physics implementation) |
Clgl_NoPhysicalSceneGraphObject | No physical scene graph object (empty physics implementation) |
Clgl_NoPhysicalSphereObject | No physical sphere object (empty physics implementation) |
Clgl_Object | Graphical object class (base class) |
Clgl_Objects | Container class for multiple graphical objects |
Clgl_OptimizingSubgraphNode | Optimizing subgraph node |
Clgl_PhysicalCubeObject | Physical cube object (base template) |
Clgl_PhysicalGeometryObject | Physical geometry object (base template) |
Clgl_PhysicalObject | Physical object (base template) |
Clgl_PhysicalObjects | Container class for multiple physical objects (base template) |
Clgl_PhysicalSceneGraphObject | Physical scene graph object (base template) |
Clgl_PhysicalSphereObject | Physical sphere object (base template) |
Clgl_Qt_GLUI | Qt OpenGL widget convenience class |
Clgl_Qt_GLWidget | Qt OpenGL widget base class |
Clgl_Qt_GLWidgetUI | Qt OpenGL widget class /w event handling |
Clgl_Qt_GLWindow | Qt OpenGL window base class |
Clgl_Qt_GLWindowUI | Qt OpenGL window class /w event handling |
Clgl_Renderer | Multi-pass renderer |
Clgl_RotationAnimationNode | Animation node (rotation) |
Clgl_RotationNode | Rotation node |
Clgl_RotationTransitionNode | Animation node (rotation transition) |
Clgl_ScaleNode | Scale node |
Clgl_ScaleTransitionNode | Animation node (scale transition) |
Clgl_Scene | Scene class |
Clgl_Scene_GLUI | Qt convenience class for multi-pass rendering |
Clgl_SceneGraphObject | Scene graph object |
Clgl_SceneGraphScene | Scene class container for a scene graph |
Clgl_SphereObject | Sphere object |
Clgl_StateNode | State change node (base class) |
Clgl_SteerableNode | Steerable node (base class) |
Clgl_SteerNode | Steer node |
Clgl_string | LGL string class that extends std::string |
Clgl_SubgraphNode | Subgraph node |
Clgl_SwitcherNode | Switcher node |
Clgl_Texture2DNode | 2D texture node |
Clgl_Texture3DNode | 3D texture node |
Clgl_TextureTransformationNode | Texture transformation node |
Clgl_TexturingNode | State change node (texturing) |
Clgl_TransformationNode | Transformation node |
Clgl_TransitionNode | Transition node (base class) |
Clgl_TranslationAnimationNode | Animation node (translation) |
Clgl_TranslationNode | Translation node |
Clgl_TranslationTransitionNode | Animation node (translation transition) |
Clgl_VBONode | Vbo node |
Clgl_WarpAnimationNode | Animation node (warp) |
ClglArc | Arc vbo |
ClglBox | Rectangular box vbo |
ClglCone | Unit cone vbo |
ClglConeBase | Cone base vbo |
ClglCoordSys | Unit coordinate system axis vbo |
ClglCube | Unit cube vbo |
ClglCylinder | Unit cylinder vbo |
ClglCylindrical | Rotational cylindrical geometry (base class) |
ClglDBO | Depth buffer object |
ClglDisc | Unit disc vbo |
ClglExtrusion | Extrusion geometry (base class) |
ClglExtrusionBezier | Extrusion bezier geometry |
ClglFBO | Frame buffer object |
ClglFBO_base | Frame buffer object base class |
ClglFunctional | Functional geometry (base class) |
ClglGear | Rotational gear geometry |
ClglHemiCylinder | Unit hemi-cylinder vbo |
ClglHemiDisc | Unit hemi-disc vbo |
ClglHemiRing | Hemi-ring vbo |
ClglHemiShim | Rotational hemi-shim geometry |
ClglHemisphere | Unit hemisphere vbo |
ClglHemiTorus | Hemi-torus geometry |
ClglObj | Unit obj vbo |
ClglPlanar | Planar geometry (base class) |
ClglPlanarBezier | Planar bezier geometry |
ClglPrism | Unit prism vbo |
ClglPyramid | Unit pyramid vbo |
ClglPyramidBase | Pyramid base vbo |
ClglReplicatedGeometry | Replicated geometry |
ClglRing | Ring vbo |
ClglRotational | Rotational geometry (base class) |
ClglRotationalBezier | Rotational bezier geometry |
ClglSharedVBO | Shared vbo container |
ClglSheet | Rotational sheet geometry (base class) |
ClglSheetBezier | Rotational bezier sheet geometry |
ClglSheetDisc | Rotational disc sheet geometry |
ClglShim | Rotational shim geometry |
ClglSphere | Unit sphere vbo |
ClglSpherical | Rotational spherical geometry (base class) |
ClglSpiral | Rotational spiral geometry |
ClglTeapot | Unit teapot vbo |
ClglTet | Unit tetrahedron vbo |
ClglText | Unit text vbo |
ClglToroidal | Toroidal geometry (base class) |
ClglTorus | Torus geometry |
ClglVBO | LGL API: vbo class definition |
ClglVBOf | LGL API: vbo class definition (storage type: float) |
ClglWireCube | Unit wireframe cube vbo |
Cmat2 | 2x2 double matrix |
Cmat2f | 2x2 float matrix |
Cmat3 | 3x3 double matrix |
Cmat3f | 3x3 float matrix |
Cmat4 | 4x4 double matrix |
Cmat4f | 4x4 float matrix |
Cquat | Quaternion |
Cvec2 | 2D double vector |
Cvec2f | 2D float vector |
Cvec3 | 3D double vector |
Cvec3f | 3D float vector |
Cvec4 | 4D double vector |
Cvec4f | 4D float vector |